About
Action Tower Defense
Geometry Defense: Infinite is mainly modeled after the WC3 tower defense mods and why mazing is a core part of the game. Some differences you will notice is that enemies cannot destroy towers and the speed of the game.
The design goal of GD is sort of "anti-TD" in that playing idly will be punished. My goal with each mechanic is to force player action and higher actions per minute (APM). Enemies are designed to annoy you and disable your towers in other ways. I understand this is not for everyone but there are many really great tower defense games out there if you want something more traditional.
Amazing Gameplay - Define The Maze!
Explore the Sol System (Campaign Mode)
What's in the Demo?
First 6 missions of the Campaign (Mercury)
Defeat the first boss and unlock the Sword ability
Endless Mode
Up to Wave 50
Single map
Limited Research Tree
5 tower types (limited to Tier 1)
Get the full game to unlock all features!